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	<title>Comments on: Dear Space Wolves: Thanks. Love, Tyranids.</title>
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	<link>http://www.baldandscreaming.com/strategy-and-tactics/dear-space-wolves-thanks-love-tyranids/</link>
	<description>Hurr.</description>
	<lastBuildDate>Thu, 09 Sep 2010 00:18:03 -0400</lastBuildDate>
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		<title>By: Kris</title>
		<link>http://www.baldandscreaming.com/strategy-and-tactics/dear-space-wolves-thanks-love-tyranids/comment-page-1/#comment-278</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Wed, 20 Jan 2010 20:31:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=289#comment-278</guid>
		<description>Well it doesnt matter now because the SW FaQ has been changed to take away furious charge working with counter attack completely.</description>
		<content:encoded><![CDATA[<p>Well it doesnt matter now because the SW FaQ has been changed to take away furious charge working with counter attack completely.</p>
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		<title>By: Chaosgerbil</title>
		<link>http://www.baldandscreaming.com/strategy-and-tactics/dear-space-wolves-thanks-love-tyranids/comment-page-1/#comment-276</link>
		<dc:creator>Chaosgerbil</dc:creator>
		<pubDate>Wed, 20 Jan 2010 15:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=289#comment-276</guid>
		<description>Some claim that FAQs only apply to the specific army they are for, but that is bollocks as far as I am concerned. If it is true for Ragnar it is true for Straken, otherwise you have no consistent rules rationale.

As far as Nids go I am leaning towards poisoned hormagaunts and a warrior unit or two for most of my troops, but I should be able to scrape together enough models for a Tervigon and its brood.</description>
		<content:encoded><![CDATA[<p>Some claim that FAQs only apply to the specific army they are for, but that is bollocks as far as I am concerned. If it is true for Ragnar it is true for Straken, otherwise you have no consistent rules rationale.</p>
<p>As far as Nids go I am leaning towards poisoned hormagaunts and a warrior unit or two for most of my troops, but I should be able to scrape together enough models for a Tervigon and its brood.</p>
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		<title>By: Kris</title>
		<link>http://www.baldandscreaming.com/strategy-and-tactics/dear-space-wolves-thanks-love-tyranids/comment-page-1/#comment-275</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Wed, 13 Jan 2010 19:30:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=289#comment-275</guid>
		<description>I really was hoping the new nid book was going to give me what I really want right now, a competative CC based army that I actually want to play unlike orks or demons.  Here&#039;s hoping the new BA can deliver and bring me back to my first 40k army from 11 years ago.</description>
		<content:encoded><![CDATA[<p>I really was hoping the new nid book was going to give me what I really want right now, a competative CC based army that I actually want to play unlike orks or demons.  Here&#8217;s hoping the new BA can deliver and bring me back to my first 40k army from 11 years ago.</p>
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		<title>By: Jwolf</title>
		<link>http://www.baldandscreaming.com/strategy-and-tactics/dear-space-wolves-thanks-love-tyranids/comment-page-1/#comment-274</link>
		<dc:creator>Jwolf</dc:creator>
		<pubDate>Wed, 13 Jan 2010 18:50:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=289#comment-274</guid>
		<description>Danny,

Saw the blurb and new exactly where you were going.  I love that one lousy Space Wolves guy can gain one turn of advantage, whereas Straken and Tervigons are going to be dropping this all day long.  I see this drawing a lot of fire off the bugs people most need to kill and forcing shots that aren&#039;t high percentage at Tervigons, which is great news for Tyranids.

Chumbalaya - I&#039;m going to play with Straken and a 30-blob this week and see how it does.  I can say that a 30-blob dies to two Space Marine Bike Command Squads rather quickly...</description>
		<content:encoded><![CDATA[<p>Danny,</p>
<p>Saw the blurb and new exactly where you were going.  I love that one lousy Space Wolves guy can gain one turn of advantage, whereas Straken and Tervigons are going to be dropping this all day long.  I see this drawing a lot of fire off the bugs people most need to kill and forcing shots that aren&#8217;t high percentage at Tervigons, which is great news for Tyranids.</p>
<p>Chumbalaya &#8211; I&#8217;m going to play with Straken and a 30-blob this week and see how it does.  I can say that a 30-blob dies to two Space Marine Bike Command Squads rather quickly&#8230;</p>
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		<title>By: Danny Internets</title>
		<link>http://www.baldandscreaming.com/strategy-and-tactics/dear-space-wolves-thanks-love-tyranids/comment-page-1/#comment-273</link>
		<dc:creator>Danny Internets</dc:creator>
		<pubDate>Wed, 13 Jan 2010 18:36:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=289#comment-273</guid>
		<description>The reason I say that the Space Wolves codex is good is because it provides a variety of viable playstyles for the army unlike, say, the Chaos codex which gives you basically one decent build and then a whole lot of crap. Space Wolves are also the only SM variant that can pull off a full infantry list and maintain competitiveness, which is saying something. They also contain several unique units that really break the mold as far as Space Marines are concerned.

@Kris: That&#039;s something I&#039;m struggling with myself. I&#039;m not sure using a lot of the peekaboo units will be effective, but they&#039;re definitely more fun. I&#039;m going to build a 3-4 Tervigon list to start and then amass some alternates so that I can try new lists. I think most of the choices in the book are sightly overpriced on average though, at least compared to options available in other codexes, but perhaps that&#039;s the premium paid for a wealth of options.</description>
		<content:encoded><![CDATA[<p>The reason I say that the Space Wolves codex is good is because it provides a variety of viable playstyles for the army unlike, say, the Chaos codex which gives you basically one decent build and then a whole lot of crap. Space Wolves are also the only SM variant that can pull off a full infantry list and maintain competitiveness, which is saying something. They also contain several unique units that really break the mold as far as Space Marines are concerned.</p>
<p>@Kris: That&#8217;s something I&#8217;m struggling with myself. I&#8217;m not sure using a lot of the peekaboo units will be effective, but they&#8217;re definitely more fun. I&#8217;m going to build a 3-4 Tervigon list to start and then amass some alternates so that I can try new lists. I think most of the choices in the book are sightly overpriced on average though, at least compared to options available in other codexes, but perhaps that&#8217;s the premium paid for a wealth of options.</p>
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		<title>By: Kris</title>
		<link>http://www.baldandscreaming.com/strategy-and-tactics/dear-space-wolves-thanks-love-tyranids/comment-page-1/#comment-271</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Wed, 13 Jan 2010 17:42:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=289#comment-271</guid>
		<description>@ theHman  if the tervigon has toxin sacs he passes the ability to nearby &#039;gants, granting them poisoned CC attacks, hence the 4+ to wound.

@ xzandrate  taking out the tervie is the key, but a 6 wound MC in cover is not the easiest thing to knock out,  especially if you buy it regenerate and manage to get some wounds back.

While i like a lot of the new nid book my problem is I want to run them as an assault army like I did in 4th and I just dont see that as feasible in the current state of the game, especially with the points costs now associated with the better bugs.   The tervigon army just seems boring to me.</description>
		<content:encoded><![CDATA[<p>@ theHman  if the tervigon has toxin sacs he passes the ability to nearby &#8216;gants, granting them poisoned CC attacks, hence the 4+ to wound.</p>
<p>@ xzandrate  taking out the tervie is the key, but a 6 wound MC in cover is not the easiest thing to knock out,  especially if you buy it regenerate and manage to get some wounds back.</p>
<p>While i like a lot of the new nid book my problem is I want to run them as an assault army like I did in 4th and I just dont see that as feasible in the current state of the game, especially with the points costs now associated with the better bugs.   The tervigon army just seems boring to me.</p>
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		<title>By: xzandrate</title>
		<link>http://www.baldandscreaming.com/strategy-and-tactics/dear-space-wolves-thanks-love-tyranids/comment-page-1/#comment-270</link>
		<dc:creator>xzandrate</dc:creator>
		<pubDate>Wed, 13 Jan 2010 17:02:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=289#comment-270</guid>
		<description>I don&#039;t know that I&#039;d agree about the quality of the Space Wolves codex.  While it is competitive, I thought the quality of writing was horrible and full of inconsistancies and unclear rules.

While I don&#039;t have the book yet, and haven&#039;t found the PDF, I&#039;m more interested in the survivability of the Tervigon, you demonstrated quite well, why would you assault that gaunt squad, when you know that taking out the Tervigon make them a pushover.  So while the furious charge will be helpful attacking, I don&#039;t think the counter attack should be in play too often.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know that I&#8217;d agree about the quality of the Space Wolves codex.  While it is competitive, I thought the quality of writing was horrible and full of inconsistancies and unclear rules.</p>
<p>While I don&#8217;t have the book yet, and haven&#8217;t found the PDF, I&#8217;m more interested in the survivability of the Tervigon, you demonstrated quite well, why would you assault that gaunt squad, when you know that taking out the Tervigon make them a pushover.  So while the furious charge will be helpful attacking, I don&#8217;t think the counter attack should be in play too often.</p>
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		<title>By: theHman</title>
		<link>http://www.baldandscreaming.com/strategy-and-tactics/dear-space-wolves-thanks-love-tyranids/comment-page-1/#comment-269</link>
		<dc:creator>theHman</dc:creator>
		<pubDate>Wed, 13 Jan 2010 16:19:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=289#comment-269</guid>
		<description>Hey DI, 

I don&#039;t have the new &#039;dex yet, but unless gaunts got a Strength stat upgrade, they can&#039;t use the fleshborer in CC because it&#039;s an assault weapon, not a pistol.

So instead of wounding T4 on 4+, it will still be 5+ to wound.</description>
		<content:encoded><![CDATA[<p>Hey DI, </p>
<p>I don&#8217;t have the new &#8216;dex yet, but unless gaunts got a Strength stat upgrade, they can&#8217;t use the fleshborer in CC because it&#8217;s an assault weapon, not a pistol.</p>
<p>So instead of wounding T4 on 4+, it will still be 5+ to wound.</p>
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		<title>By: Chumbalaya</title>
		<link>http://www.baldandscreaming.com/strategy-and-tactics/dear-space-wolves-thanks-love-tyranids/comment-page-1/#comment-268</link>
		<dc:creator>Chumbalaya</dc:creator>
		<pubDate>Wed, 13 Jan 2010 15:53:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=289#comment-268</guid>
		<description>Youch, that&#039;s nasty, I hadn&#039;t thought of that yet.  I have, however, been pondering an IG Straken blobby of doom army.  50 dudes with re-rolls to hit, multiple power weapons, stubborn, furious charge and counter attack is oh so tempting.</description>
		<content:encoded><![CDATA[<p>Youch, that&#8217;s nasty, I hadn&#8217;t thought of that yet.  I have, however, been pondering an IG Straken blobby of doom army.  50 dudes with re-rolls to hit, multiple power weapons, stubborn, furious charge and counter attack is oh so tempting.</p>
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