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	<title>Comments on: Age of Imperialis</title>
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	<description>Hurr.</description>
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		<title>By: Blood of Kittens &#124; Where the Immaterium meets the Internet</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-185</link>
		<dc:creator>Blood of Kittens &#124; Where the Immaterium meets the Internet</dc:creator>
		<pubDate>Tue, 06 Oct 2009 07:06:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-185</guid>
		<description>[...] Here is a good list brought to by Danny Internets blog. [...]</description>
		<content:encoded><![CDATA[<p>[...] Here is a good list brought to by Danny Internets blog. [...]</p>
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		<title>By: Danny Internets</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-184</link>
		<dc:creator>Danny Internets</dc:creator>
		<pubDate>Sat, 26 Sep 2009 15:20:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-184</guid>
		<description>Yay, finally got internet hooked up in my new place, so I can actually access my website. Posts incoming over the next week.</description>
		<content:encoded><![CDATA[<p>Yay, finally got internet hooked up in my new place, so I can actually access my website. Posts incoming over the next week.</p>
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		<title>By: Stelek</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-183</link>
		<dc:creator>Stelek</dc:creator>
		<pubDate>Wed, 23 Sep 2009 03:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-183</guid>
		<description>Wtb Danny posts.  =&#124;</description>
		<content:encoded><![CDATA[<p>Wtb Danny posts.  =|</p>
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		<title>By: Chaosgerbil</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-181</link>
		<dc:creator>Chaosgerbil</dc:creator>
		<pubDate>Thu, 17 Sep 2009 12:20:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-181</guid>
		<description>Before I saw them in action, from my armchair I thought the new guard would be overpowered.  Having just taken them to a tournament I now think they have a pretty balanced list.  I regretted not taking my crazy mutated rough riders for some CC defense in most games, as my shooting was just not strong enough to halt advances.  Ultimately I got a record of 1-1-3, pretty damn even.  My blog has more details on the tournament if you are interested.</description>
		<content:encoded><![CDATA[<p>Before I saw them in action, from my armchair I thought the new guard would be overpowered.  Having just taken them to a tournament I now think they have a pretty balanced list.  I regretted not taking my crazy mutated rough riders for some CC defense in most games, as my shooting was just not strong enough to halt advances.  Ultimately I got a record of 1-1-3, pretty damn even.  My blog has more details on the tournament if you are interested.</p>
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		<title>By: islyfe</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-173</link>
		<dc:creator>islyfe</dc:creator>
		<pubDate>Sun, 30 Aug 2009 03:43:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-173</guid>
		<description>Nice color scheme, its a nice break from the usual grey tanks</description>
		<content:encoded><![CDATA[<p>Nice color scheme, its a nice break from the usual grey tanks</p>
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		<title>By: Danny Internets</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-172</link>
		<dc:creator>Danny Internets</dc:creator>
		<pubDate>Fri, 28 Aug 2009 23:29:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-172</guid>
		<description>Kris:

I actually took out the Manticore and one unit of IST for them. I think the Manticore is definitely a superior choice overall, however the preponderance of MEQs in this area makes me favor more AP3 firepower.

Also, I&#039;ve downgraded the Colossus to a Basilisk. A lot of people hate on the Basilisk because of the other options out there, but I really like the flexibility of being able to fire indirectly or directly in addition to it being AP3 and also capable of cracking vehicles. And it&#039;s cheap at only 125 points.</description>
		<content:encoded><![CDATA[<p>Kris:</p>
<p>I actually took out the Manticore and one unit of IST for them. I think the Manticore is definitely a superior choice overall, however the preponderance of MEQs in this area makes me favor more AP3 firepower.</p>
<p>Also, I&#8217;ve downgraded the Colossus to a Basilisk. A lot of people hate on the Basilisk because of the other options out there, but I really like the flexibility of being able to fire indirectly or directly in addition to it being AP3 and also capable of cracking vehicles. And it&#8217;s cheap at only 125 points.</p>
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		<title>By: Kris</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-171</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Fri, 28 Aug 2009 03:27:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-171</guid>
		<description>In your list, what do you take out to put in the GKT/Chimera?  I suppose you could drop the IST and the Colossus to probably get enough points, but I am curious.  Of course, it&#039;s a lot easier to do at 2000 than at 1750.</description>
		<content:encoded><![CDATA[<p>In your list, what do you take out to put in the GKT/Chimera?  I suppose you could drop the IST and the Colossus to probably get enough points, but I am curious.  Of course, it&#8217;s a lot easier to do at 2000 than at 1750.</p>
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		<title>By: Stelek</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-170</link>
		<dc:creator>Stelek</dc:creator>
		<pubDate>Thu, 27 Aug 2009 15:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-170</guid>
		<description>I think Straken is a badass.

I use him as follows:

2xBodygards, Carapace, Medic, Vox, Officer, Astropath, triple meltaguns.

Bodyguards are serious bs.  If you haven&#039;t discovered the joy, you should.  lol

I personally like having Straken, the bubblewrap, and a GKT unit.  Scares the crap out of everybody, because you really can not just run in and CC Guard with those 3 units standing around.  :)</description>
		<content:encoded><![CDATA[<p>I think Straken is a badass.</p>
<p>I use him as follows:</p>
<p>2xBodygards, Carapace, Medic, Vox, Officer, Astropath, triple meltaguns.</p>
<p>Bodyguards are serious bs.  If you haven&#8217;t discovered the joy, you should.  lol</p>
<p>I personally like having Straken, the bubblewrap, and a GKT unit.  Scares the crap out of everybody, because you really can not just run in and CC Guard with those 3 units standing around.  :)</p>
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		<title>By: Danny Internets</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-169</link>
		<dc:creator>Danny Internets</dc:creator>
		<pubDate>Thu, 27 Aug 2009 11:09:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-169</guid>
		<description>Yeah, I&#039;ve taken to using a 5-strong unit of GKTs in a Chimera and it has really changed everything. Even when whittled down to a single Brother Captain he was able to rampage through a huge mob of combat squadded Sternguard and tactical marines.

How do you feel about Straken?</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;ve taken to using a 5-strong unit of GKTs in a Chimera and it has really changed everything. Even when whittled down to a single Brother Captain he was able to rampage through a huge mob of combat squadded Sternguard and tactical marines.</p>
<p>How do you feel about Straken?</p>
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		<title>By: Stelek</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-168</link>
		<dc:creator>Stelek</dc:creator>
		<pubDate>Thu, 27 Aug 2009 06:23:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-168</guid>
		<description>Cough.  Edwin got that idea from me.  ;)

If you play IG, in my opinion you want one of two things:

A CC unit. Or, A CC unit.

Specifically, Grey Knights in the LOL Ride or the bubblewrap unit--Commissar, 2-3 Infantry squads, Sarges with power weapons.  Both do wonders for Guard.</description>
		<content:encoded><![CDATA[<p>Cough.  Edwin got that idea from me.  ;)</p>
<p>If you play IG, in my opinion you want one of two things:</p>
<p>A CC unit. Or, A CC unit.</p>
<p>Specifically, Grey Knights in the LOL Ride or the bubblewrap unit&#8211;Commissar, 2-3 Infantry squads, Sarges with power weapons.  Both do wonders for Guard.</p>
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		<title>By: Brent</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-167</link>
		<dc:creator>Brent</dc:creator>
		<pubDate>Wed, 26 Aug 2009 21:06:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-167</guid>
		<description>Always informative, though you don&#039;t post enough!

Surprisingly, I&#039;ve not really faced IG in the new Codex yet.  What I hope to see in your future articles is a breakdown of what an opponent of IG should do when facing the army.  I know that is very general... I guess, as an Eldar player, should I engage or play avoidance games?  That kind of thing.

Thanks in advance - Brent</description>
		<content:encoded><![CDATA[<p>Always informative, though you don&#8217;t post enough!</p>
<p>Surprisingly, I&#8217;ve not really faced IG in the new Codex yet.  What I hope to see in your future articles is a breakdown of what an opponent of IG should do when facing the army.  I know that is very general&#8230; I guess, as an Eldar player, should I engage or play avoidance games?  That kind of thing.</p>
<p>Thanks in advance &#8211; Brent</p>
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		<title>By: Black Matt</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-166</link>
		<dc:creator>Black Matt</dc:creator>
		<pubDate>Tue, 25 Aug 2009 20:27:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-166</guid>
		<description>Hey Danny what do you think about orks and tyranids winning the tourney at bolscon?  Surprised?</description>
		<content:encoded><![CDATA[<p>Hey Danny what do you think about orks and tyranids winning the tourney at bolscon?  Surprised?</p>
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		<title>By: Danny Internets</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-165</link>
		<dc:creator>Danny Internets</dc:creator>
		<pubDate>Tue, 25 Aug 2009 03:38:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-165</guid>
		<description>@Raptor:
You make good points about the nuances of reserve manipulation, however the way I see it is that I want to go first most of the time. When I do, my opponent is forced to either deploy and try to weather the storm, or go into reserve, where he&#039;ll come in piecemeal. If he chooses the latter it&#039;s OK if he gets some shots off on my Vendettas--they&#039;ll have moved flat out to gain the cover bonus anyway. The advantage gained by leveraging my whole army against a portion of his outweighs the disadvantage of losing first shot (most of the time).

As for the LRBT&#039;s and Colossus, they&#039;ve actually worked out quite well. The army is based on the traditional IG concept of pop the transports with long range AT and then pound the guys who fall out with ordnance. Vendettas are great at popping transports, but they aren&#039;t AP 1 so they don&#039;t always get the explosion result; most people are smart enough to deploy the unit behind the wreck so they can&#039;t get shot, and that&#039;s what the Colossus (and the Manticore) is for.

@Elessar:
A wonderful segue into the next step in the evolution of my IG list. I was trying to figure out the main weakness of my list, which turns out to be lack of counter-attack. It coincided perfectly with the &lt;a href=&quot;http://www.yesthetruthhurts.com/2009/08/tactica-demonhunters-lol-ride.html&quot; rel=&quot;nofollow&quot;&gt;best article&lt;/a&gt; I&#039;ve read yet on Yes the Truth Hurts.

(PS - sorry, looks like my spam filter grabbed one of your comments again. Just approved it)

@Chumbalaya
The Russes have been the backbone of my anti-infantry and perform well every game. People tend to throw everything they&#039;ve got at the Vendettas, so they generally end the battle unscathed. The only real problem with the unit is difficult terrain tests, since any failure means the vehicle is destroyed. I do, however, like the battle cannons firing together. It makes torrenting special weapons and IC&#039;s much easier.</description>
		<content:encoded><![CDATA[<p>@Raptor:<br />
You make good points about the nuances of reserve manipulation, however the way I see it is that I want to go first most of the time. When I do, my opponent is forced to either deploy and try to weather the storm, or go into reserve, where he&#8217;ll come in piecemeal. If he chooses the latter it&#8217;s OK if he gets some shots off on my Vendettas&#8211;they&#8217;ll have moved flat out to gain the cover bonus anyway. The advantage gained by leveraging my whole army against a portion of his outweighs the disadvantage of losing first shot (most of the time).</p>
<p>As for the LRBT&#8217;s and Colossus, they&#8217;ve actually worked out quite well. The army is based on the traditional IG concept of pop the transports with long range AT and then pound the guys who fall out with ordnance. Vendettas are great at popping transports, but they aren&#8217;t AP 1 so they don&#8217;t always get the explosion result; most people are smart enough to deploy the unit behind the wreck so they can&#8217;t get shot, and that&#8217;s what the Colossus (and the Manticore) is for.</p>
<p>@Elessar:<br />
A wonderful segue into the next step in the evolution of my IG list. I was trying to figure out the main weakness of my list, which turns out to be lack of counter-attack. It coincided perfectly with the <a href="http://www.yesthetruthhurts.com/2009/08/tactica-demonhunters-lol-ride.html" rel="nofollow">best article</a> I&#8217;ve read yet on Yes the Truth Hurts.</p>
<p>(PS &#8211; sorry, looks like my spam filter grabbed one of your comments again. Just approved it)</p>
<p>@Chumbalaya<br />
The Russes have been the backbone of my anti-infantry and perform well every game. People tend to throw everything they&#8217;ve got at the Vendettas, so they generally end the battle unscathed. The only real problem with the unit is difficult terrain tests, since any failure means the vehicle is destroyed. I do, however, like the battle cannons firing together. It makes torrenting special weapons and IC&#8217;s much easier.</p>
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		<title>By: Chumbalaya</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-164</link>
		<dc:creator>Chumbalaya</dc:creator>
		<pubDate>Mon, 24 Aug 2009 23:11:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-164</guid>
		<description>Man, I love my mech guard too.

I don&#039;t use Vendettas (I would if my rich relatives would hurry up and buy it :P), instead I&#039;ve got Hellhounds and Demolishers with PBS for blasty goodness.

I like your list, though I&#039;m curious how the Russes perform.  I haven&#039;t put much stock in the battle cannon or squadrons, how have they worked for you?</description>
		<content:encoded><![CDATA[<p>Man, I love my mech guard too.</p>
<p>I don&#8217;t use Vendettas (I would if my rich relatives would hurry up and buy it :P), instead I&#8217;ve got Hellhounds and Demolishers with PBS for blasty goodness.</p>
<p>I like your list, though I&#8217;m curious how the Russes perform.  I haven&#8217;t put much stock in the battle cannon or squadrons, how have they worked for you?</p>
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		<title>By: GiantKiller</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-162</link>
		<dc:creator>GiantKiller</dc:creator>
		<pubDate>Mon, 24 Aug 2009 20:19:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-162</guid>
		<description>I agree completely that guard armies need some sort of &quot;counter charge&quot; or &quot;go in after &#039;em&quot; unit.  While it is a huge points sink, I&#039;ve found that straken with a fully tooled-up command squad (2 bodyguards, medic, carapace armor) does the job fairly well, and is highly resilient to small-arms fire.

-GK</description>
		<content:encoded><![CDATA[<p>I agree completely that guard armies need some sort of &#8220;counter charge&#8221; or &#8220;go in after &#8216;em&#8221; unit.  While it is a huge points sink, I&#8217;ve found that straken with a fully tooled-up command squad (2 bodyguards, medic, carapace armor) does the job fairly well, and is highly resilient to small-arms fire.</p>
<p>-GK</p>
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		<title>By: TheKingElessar</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-161</link>
		<dc:creator>TheKingElessar</dc:creator>
		<pubDate>Mon, 24 Aug 2009 15:55:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-161</guid>
		<description>Guard struggle with CC though.  They could really do with Beastmen in the Kroot role.  lol
							P.S. - Sorry, forgot to tell you great post!</description>
		<content:encoded><![CDATA[<p>Guard struggle with CC though.  They could really do with Beastmen in the Kroot role.  lol<br />
							P.S. &#8211; Sorry, forgot to tell you great post!</p>
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		<title>By: Age of Imperialis &#124; Bald and Screaming &#124; Bald live today</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-158</link>
		<dc:creator>Age of Imperialis &#124; Bald and Screaming &#124; Bald live today</dc:creator>
		<pubDate>Mon, 24 Aug 2009 05:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-158</guid>
		<description>[...] exclusive having welfare in a new (re-)released army, but also having the.   See the example post: Age of Imperialis &#124; Bald and Screaming     Posted in Uncategorized &#124;  Tags: 40k-history, curious, Dreams, find-myself, first, ghost, [...]</description>
		<content:encoded><![CDATA[<p>[...] exclusive having welfare in a new (re-)released army, but also having the.   See the example post: Age of Imperialis | Bald and Screaming     Posted in Uncategorized |  Tags: 40k-history, curious, Dreams, find-myself, first, ghost, [...]</p>
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		<title>By: Raptor1313</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-157</link>
		<dc:creator>Raptor1313</dc:creator>
		<pubDate>Mon, 24 Aug 2009 04:10:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-157</guid>
		<description>I&#039;ve found guard to be a pretty nasty army.

They can do the mech-spam very well, and can get their capabilities all over the place.  I absolutely dread Vendettas, for their mobility, alpha-strike, and actually having enough twin-linked lascannons to do some damage.

If Guard get first turn, Guard can do some serious damage even without the alpha-strike thing.

On the other hand, Master of the Fleet ALSO cuts down the number of turns you get to shoot the other guy.  I can see it backfiring if they keep claiming or fast contesting units alive because of it.

I would think about the Master of the Fleet for his ability to hold Vendettas in reserve.  The enemy WILL light them up on turn one if he gets it, as they are just that dangerous.

The Manticore...is just plain nasty.  The sheer threat it projects is worth the 160 point price tag, even if it does get gimped by bad scatter/dice rolls.

How have you found the LRBTs and the Colossus?  I&#039;ve dealt with LRBTs enough to find them versatile, but not necessarily that good at nuking the enemy in cover or heavier armor.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve found guard to be a pretty nasty army.</p>
<p>They can do the mech-spam very well, and can get their capabilities all over the place.  I absolutely dread Vendettas, for their mobility, alpha-strike, and actually having enough twin-linked lascannons to do some damage.</p>
<p>If Guard get first turn, Guard can do some serious damage even without the alpha-strike thing.</p>
<p>On the other hand, Master of the Fleet ALSO cuts down the number of turns you get to shoot the other guy.  I can see it backfiring if they keep claiming or fast contesting units alive because of it.</p>
<p>I would think about the Master of the Fleet for his ability to hold Vendettas in reserve.  The enemy WILL light them up on turn one if he gets it, as they are just that dangerous.</p>
<p>The Manticore&#8230;is just plain nasty.  The sheer threat it projects is worth the 160 point price tag, even if it does get gimped by bad scatter/dice rolls.</p>
<p>How have you found the LRBTs and the Colossus?  I&#8217;ve dealt with LRBTs enough to find them versatile, but not necessarily that good at nuking the enemy in cover or heavier armor.</p>
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		<title>By: Danny Internets</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-156</link>
		<dc:creator>Danny Internets</dc:creator>
		<pubDate>Mon, 24 Aug 2009 02:24:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-156</guid>
		<description>Thanks, Matt--coming from someone with your skills that means a lot.
I&#039;m not even close to done and have haven&#039;t even started any detail work. I just wanted to post a progress picture. This army is going to take a long, long time unfortunately.</description>
		<content:encoded><![CDATA[<p>Thanks, Matt&#8211;coming from someone with your skills that means a lot.<br />
I&#8217;m not even close to done and have haven&#8217;t even started any detail work. I just wanted to post a progress picture. This army is going to take a long, long time unfortunately.</p>
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		<title>By: Black Matt</title>
		<link>http://www.baldandscreaming.com/battle-reports/age-of-imperialis/comment-page-1/#comment-155</link>
		<dc:creator>Black Matt</dc:creator>
		<pubDate>Mon, 24 Aug 2009 02:21:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.baldandscreaming.com/?p=200#comment-155</guid>
		<description>Danny,
For not putting a lot of emphasis on painting, you do a good job.  I would definetly say better than average and at our club that means something.  Are you done with the whole thing?  Will we get an entire army feature on this blog?
BM</description>
		<content:encoded><![CDATA[<p>Danny,<br />
For not putting a lot of emphasis on painting, you do a good job.  I would definetly say better than average and at our club that means something.  Are you done with the whole thing?  Will we get an entire army feature on this blog?<br />
BM</p>
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